My old project for strange attractors, new approach
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//
// main.cpp
// AwesomeAttractorND
//
// Created by Joshua Moerman on 10/24/11.
// Copyright 2011 Vadovas. All rights reserved.
//
#include <iostream>
#include "Logging.hpp"
#include "Canvas.hpp"
#include "Tonemapper.hpp"
#include "Image.hpp"
typedef Canvas2D Canvas;
void fill(Canvas & canvas);
void fill(Canvas & canvas){
const unsigned int it = 100000000;
for (unsigned int i = 0; i < it; ++i){
double x = 2.0 * (rand() / (double) RAND_MAX - 0.5);
double y = 2.0 * (rand() / (double) RAND_MAX - 0.5);
double position[2] = {x*x*2.0 - 1.0, y};
canvas.plot(position);
}
}
void output(Canvas const & canvas);
void output(Canvas const & canvas){
Tonemappers::GammaCorrector tonemapper;
tonemapper.analyse(canvas);
ImageFormats::bmp::bitmap_stream<> image(canvas.size<0>(), canvas.size<1>(), "test.bmp");
tonemapper.process(canvas, image);
}
int main (int, const char * []){
Logger l(std::cout);
l.start("all");
l.log("creating canvas");
Canvas canvas(2048, 2048);
l.log("filling canvas");
fill(canvas);
l.log("outputting canvas");
output(canvas);
l.stop();
return 0;
}