My old project for strange attractors
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#ifndef ATTRACTOR_HPP
#define ATTRACTOR_HPP
#include <iostream>
#include <fstream>
#include <cstdlib>
#include <string>
#include <vector>
#include "stfu/stf.hpp"
#include "Projector.hpp"
#include "AttractorKernel.hpp"
#include "kernels/Logistic.hpp"
#include "kernels/Lorenz3D.hpp"
#include "kernels/Polynomial.hpp"
#include "kernels/PolynomialA3D.hpp"
#include "kernels/Unravel3D.hpp"
class Projector;
// TODO : Verschillende classas AttractorSystem en Attractor maken?
class Attractor {
public:
AttractorKernel * myAttractor;
std::vector<Projector *> projectors;
public:
Attractor();
Attractor(const char* const filename);
//void init(unsigned int dimensions, FormulaChoice formula, unsigned int orde);
14 years ago
void init_range();
// TODO : lyapunov exponent uit rekenen
bool is_chaos();
void iterate();
void plot();
void output();
};
#endif // ATTRACTOR_HPP