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@ -20,9 +20,12 @@ public: |
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vectorNew[1] = parameters[2]*(vectorOld[0] + parameters[3]); |
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vectorNew[1] = parameters[2]*(vectorOld[0] + parameters[3]); |
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vectorNew[2] = parameters[4]*(vectorOld[1] + parameters[5]); |
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vectorNew[2] = parameters[4]*(vectorOld[1] + parameters[5]); |
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const double dist = vectorNew[0]*vectorNew[0] + vectorNew[1]*vectorNew[1] + 2.0*vectorNew[2]*vectorNew[2]; |
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const double x = vectorNew[0] / parameters[6]; |
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const double y = vectorNew[1] / parameters[6]; |
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const double z = vectorNew[2] / parameters[6]; |
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const double dist = x*x + y*y + 2.0*z*z; |
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if(parameters[7] * dist - parameters[7] > vectorNew[0]*vectorNew[0]*vectorNew[1]*vectorNew[1]*vectorNew[1]) { |
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if(parameters[7] * dist - parameters[7] > x*x*y*y*y) { |
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const double sqrtDist = std::sqrt(dist); |
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const double sqrtDist = std::sqrt(dist); |
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const double p = 1.0 - parameters[6] * (static_cast<int>(sqrtDist / parameters[6]) + 1.0) / sqrtDist; |
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const double p = 1.0 - parameters[6] * (static_cast<int>(sqrtDist / parameters[6]) + 1.0) / sqrtDist; |
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vectorNew[0] *= p; |
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vectorNew[0] *= p; |
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