#ifndef POLYNOMIALA3D_HPP #define POLYNOMIALA3D_HPP #include #include "../AttractorKernel.hpp" class PolynomialA3D : public AttractorKernel { // of course this can be seen as a subclasse of Polynomial double * myParameters; double * vectorNew; double * vectorOld; void init(); public: PolynomialA3D(); // parameters are stored in a array of doubles // if you want to use other types, use the properties virtual double& parameter(const unsigned int index); virtual double*& parameters(); virtual unsigned int getNumberOfParameters(); // get properties of the attractor // such as the dimension // you should delete the void pointer if you used it virtual void * getProperty(const string identifier); virtual void setProperty(const string identifier, const void * value); // iterate his formula // vector pointers will be swapped! so new remains new and old remains old virtual void iterate(); // getter functions for teh resulta virtual double * & vector(); virtual double * & previousVector(); }; #endif // POLYNOMIALA3D_HPP