#ifndef CANVAS_HPP #define CANVAS_HPP //#include "Vector.hpp" #include "Attractor.hpp" #include "Projector.hpp" // TODO : Canvas class abstraheren (zodat er makkelijk verschillende soorten canvae gemaakt kunnen worden) class Canvas{ friend class Projector; unsigned int dim; unsigned int width; unsigned int height; unsigned int num_colors; unsigned int * size; unsigned int * int_array; public: double v; Canvas(unsigned int width, unsigned int height, unsigned int num_colors = 1); void clear(); void plot(double x, double y); void plot(double x, double y, unsigned int c); // TODO : make double array in canvas (ander soort canvas) // TODO : subpixel sampling (anders soort canvas) void plot(double x, double y, unsigned int c, double intensity); void output(); //void output(Vector& point); void output_file(const char * filename); void output_file(); void output_raw(const char * filename); void output_raw(); void input_raw(const char * filename); }; #endif // CANVAS_HPP