#ifndef LORENZ_HPP #define LORENZ_HPP #include "../AttractorKernel.hpp" class Lorenz3D : public AttractorKernel { private: void init() { std::fill_n(vectorOld, dimension, 1.0); std::fill_n(vectorNew, dimension, 1.0); } public: Lorenz3D(): AttractorKernel(3, 4) { init(); } virtual void generate_random_parameters() { parameters[0] = rand() / double(RAND_MAX) * 0.01; parameters[1] = rand() / double(RAND_MAX) * 10.0 + 23.0; parameters[2] = rand() / double(RAND_MAX) * 4.0 + 8.0; parameters[3] = rand() / double(RAND_MAX) * 1.5 + 2.0; init(); } virtual void operator()() { std::swap(vectorNew, vectorOld); vectorNew[0] = vectorOld[0] + parameters[0] * parameters[1] * (vectorOld[1] - vectorOld[0]); vectorNew[1] = vectorOld[1] + parameters[0] * (vectorOld[0] * (parameters[2] - vectorOld[2]) - vectorOld[1]); vectorNew[2] = vectorOld[2] + parameters[0] * (vectorOld[0] * vectorOld[1] - parameters[3] * vectorOld[2]); } }; #endif // LORENZ_HPP