My old project for strange attractors
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#ifndef POLYNOMIALA3D_HPP
#define POLYNOMIALA3D_HPP
#include "KernelBasicParameter.hpp"
#include "KernelBasicVector.hpp"
class PolynomialA3D : public KernelBasicParameter, public KernelBasicVector {
private:
void init();
public:
PolynomialA3D();
virtual void operator()();
};
#endif // POLYNOMIALA3D_HPP