My old project for strange attractors
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#include "Projection.hpp"
Projection::Projection(unsigned int inputDimension, unsigned int outputDimension) : Projector(inputDimension, outputDimension) {
}
void Projection::project(const double* point) {
for(unsigned int i = 0; i < inputDimension; ++i) {
projectedPoint[i] = point[i];
}
}