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359 lines
14 KiB
359 lines
14 KiB
/*
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Copyright (c) 2009 Maurice Bos and Nick Overdijk
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* The names of the authors may not be used to endorse or promote
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products derived from this software without specific prior written
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permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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- Maurice Bos (maurice@bosbyte.nl)
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- Nick Overdijk (nick@dotsimplicity.net)
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*/
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#include <fstream>
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#include <string>
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#include <sstream>
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#include <map>
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#include <stdexcept>
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#ifndef STFU_HPP
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#define STFU_HPP
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namespace stfu {
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const static std::string not_found("search->No such child/value");
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/*! \class node
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* \brief A node in an STF tree.
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* \author Maurice Bos
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* \author Nick Overdijk
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* \version 1.0
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* \date 2009-04-25
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*
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* When you read an STF file through a node (with read() for example), this node will be the root node, without a name. See the examples for more information.
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*/
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class node {
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/** Overloaded ostream's operator<< */
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friend std::ostream& operator<< (std::ostream& out, const node& root);
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/** Returns whether it was succesful or not*/
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friend bool operator<< (std::ofstream& out, const node& root);
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/** Acts like write(), but looks like this: "filename" << node */
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friend bool operator<< (const char* filename, const node& root);
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/** Overloaded istream's operator>> */
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friend bool operator>> (std::istream& in, node& root);
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/** Acts like read(), but looks like this: "filename" >> node */
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friend bool operator>> (const char* filename, node& root);
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public:
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//@{
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/** The values and children belonging to this node. To add, remove, do whatever: you CAN use these variables directly. To use indexing, use the member functions below*/
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std::multimap<std::string, std::string> values;
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std::multimap<std::string, node> children;
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//@}
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/**
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Clears the whole node recursively.
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*/
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void clear() {
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values.clear();
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children.clear();
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}
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/**
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Gets the std::string value from a variable
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\param name The name of the value you wish to retrieve
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\param index If there are more values with the same name, they are indexed. Here you can supply its indexnumber.
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\return The retrieved value
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*/
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std::string& value(const std::string& name, size_t index = 0);
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/**
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Same as value(), but for unnamed values
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\note same as value("", index)
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\param index If there are more unnamed values, they are indexed. Here you can supply its indexnumber.
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\return Same as value
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*/
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std::string& value(size_t index) {
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return value("", index);
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}
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/**
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Creates and adds a value.
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\param name The name of the value to be created
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\return A reference to the value of the created value.
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*/
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std::string& addValue(const std::string& name = "");
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/**
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Const function for const objects to get a value. It's NOT possible to call value() on constant objects for value() isn't const.
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\param name Name of the value to be retrieved
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\param index If there are > 1 values with the same name, they are indexed. Here you can supply an indexnumber.
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\return Returns a const std::string& to the value of value with the name and index specified
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*/
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const std::string& getValue(const std::string& name, size_t index) const throw(std::out_of_range);
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/**
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Same as getValue() const, but for unnamed values
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\note same as getValue("", index) const
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\param index If there are > 1 unnamed values, they are indexed. Here you can supply an indexnumber.
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\return Returns a const std::string& to the value of value with the name and index specified
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*/
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const std::string& getValue(size_t index) const throw(std::out_of_range) {
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return getValue("", index);
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}
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/**
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Same as getValue() const, but for non-const objects. The returned std::string& can safely be modified.
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\param name Name of the value to be retrieved
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\param index If there are > 1 values with the same name, they are indexed. Here you can supply an indexnumber.
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\return Returns a std::string& to the value of value with the name and index specified
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*/
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std::string& getValue(const std::string& name, size_t index = 0) throw(std::out_of_range);
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/**
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Same as getValue(), but for unnamed values
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\note same as getValue("", index)
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\param index If there are > 1 unnamed values, they are indexed. Here you can supply an indexnumber.
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\return Returns a std::string& to the value of value with the name and index specified
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*/
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std::string& getValue(size_t index) throw(std::out_of_range) {
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return getValue("", index);
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}
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/**
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Removes a value. Surprise huh?
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\param name Name of the value to be removed
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\param index If there are > 1 values with the same name, they are indexed. Here you can supply an indexnumber.
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*/
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void removeValue(const std::string& name, size_t index = 0) throw(std::out_of_range);
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/**
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Removes an unnamed value.
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\note same as removeValue("", index);
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\param index If there are > 1 unnamed values, they are indexed. Here you can supply an indexnumber.
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*/
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void removeValue(size_t index) throw(std::out_of_range) {
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removeValue("", index);
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}
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/**
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Renames a value.
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\param oldName Name of the value to be renamed
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\param newName The name that the oldName-value should have
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\param index If there are > 1 values with the same name, they are indexed. Here you can supply an indexnumber.
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*/
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void renameValue(const std::string& oldName, const std::string& newName, size_t index = 0);
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/**
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Changes, adds or retrieves node
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\param name The name of the child you wish to retrieve, change or add.
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\param index If there are > 1 children with the same name, they are indexed. Here you can supply an indexnumber.
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\return The retrieved node
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If this index number is > the number of variables with that name, a new variable with that name is created with index = current number of same name variables + 1.
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So say you have 4 variables named "tree", you call child("tree", 10), another tree gets made with index 5, NOT 10.
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*/
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node& child(const std::string& name, size_t index = 0);
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/**
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Same as child(), but for unnamed children.
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\note same as child("", index)
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\param index If there are > 1 unnamed children, they are indexed. Here you can supply an indexnumber.
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\return The retrieved node
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*/
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node& child(size_t index = 0) {
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return child("", index);
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}
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/**
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Guarranteed to add a child
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\param name Name for the child
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\return A reference to the created node
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*/
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node& addChild(const std::string& name = "");
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/**
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As addChild(name), but copies data from newChild as well.
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\param name Name for the child
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\param newChild Data to copy from the child.
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\return A reference to the created node
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*/
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node& addChild(const std::string& name, node& newChild);
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/**
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As addChild(name, newChild), but without name, for unnamed children
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\note same as addChild("", newChild);
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\param newChild Data to copy from the child.
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\return A reference to the created node
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*/
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node& addChild(node& newChild) {
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return addChild("", newChild);
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}
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/**
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Const function for const objects to get a node. It's NOT possible to call child() for this, for child() isn't const.
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\param name Name of the child to be retrieved
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\param index If there are > 1 children with the same name, they are indexed. Here you can supply an indexnumber.
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\return Returns a const node& to the node with the name and index specified
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*/
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const node& getChild(const std::string& name, size_t index = 0) const throw(std::out_of_range);
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/**
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Const function for const objects to get an unnamed const node&.
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\note same as getChild("", index) const;
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\param index If there are > 1 unnamed children, they are indexed. Here you can supply an indexnumber.
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\return Returns a const node& to the node with the name and index specified
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*/
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const node& getChild(size_t index = 0) const throw(std::out_of_range) {
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return getChild("", index);
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}
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/**
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Same as getChild() const, but for non-const objects. The returned child & can be modified
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\param name Name of the child to be retrieved
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\param index If there are > 1 children with the same name, they are indexed. Here you can supply an indexnumber.
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\return Returns a node& to the node with the name and index specified
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*/
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node& getChild(const std::string& name, size_t index = 0) throw(std::out_of_range);
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/**
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Same as getChild() const, but for non-const objects.
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\note same as getChild("", index);
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\param index If there are > 1 unnamed children, they are indexed. Here you can supply an indexnumber.
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\return Returns a node& to the node with the name and index specified
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*/
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node& getChild(size_t index = 0) throw(std::out_of_range) {
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return getChild("", index);
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}
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/**
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Removes a child. Surprise huh?
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\param name Name of the child to be removed
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\param index If there are > 1 children with the same name, they are indexed. Here you can supply an indexnumber.
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*/
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void removeChild(const std::string& name, size_t index = 0) throw(std::out_of_range);
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/**
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As removeChild() for unnamed children.
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\param index If there are > 1 unnamed children, they are indexed. Here you can supply an indexnumber.
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*/
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void removeChild(size_t index = 0) throw(std::out_of_range) {
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removeChild("", index);
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}
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/**
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Renames a child.
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\param oldName Name of the child to be renamed
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\param newName The name that the oldName-child should have
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\param index If there are > 1 children with the same name, they are indexed. Here you can supply an indexnumber.
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*/
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void renameChild(const std::string& oldName, const std::string& newName, size_t index = 0);
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/**
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Reads the STF from an istream
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\return Returns whether it was succesful
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*/
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bool read(std::istream& in);
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/**
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Reads the STF from a file
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\return Returns whether it was succesful
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*/
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bool read(const char* filename);
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/**
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Writes the STF to an ostream with optional indentation
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\param out ostream to write to
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\param depth how much indentation to start with
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\param indent What std::string to use as indenation
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\return Returns whether it was succesful
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*/
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bool write(std::ostream& out, size_t depth = 0, std::string indent = "\t") const;
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/**
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Writes to a file. Simply first opens a file and passes that ostream to itself.
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\param filename File to write to
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\return Returns whether it was succesful
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*/
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bool write(const char* filename) const;
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private:
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char streamRead(std::istream& in,std::string& out, const std::string& delim);
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char streamRead(std::istream& in, std::string& out, const char delim);
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char streamSkip(std::istream& in, const std::string& delim);
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/*
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returns a T2&, not a const T2&. The functions getValue/getChild make sure this will be done correctly for const objects
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this function can NOT use get_indexed_it, because that function can't be const:
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const_iterators can not be transformed into iterators, and the iterator is needed for erase(), which wants an iterator.
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*/
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template <typename T1, typename T2>
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T2& get_indexed(const std::multimap<T1, T2> &container, const T1& key, size_t index = 0) const throw(std::out_of_range) {
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size_t count = container.count(key);
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if(count != 0 && count-1 >= index) {
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typename std::multimap<T1, T2>::const_iterator it = container.find(key);
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while(index--) it++;
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return const_cast<T2&>(it->second);
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} else {
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throw std::out_of_range((std::string)"get_indexed->"+"Element " + key + "doesn't exist!");
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}
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}
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// template <typename T1, typename T2>
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// typename multimap<T1, T2>::iterator get_indexed_it(multimap<T1, T2> &container, const T1 &key, size_t index = 0) throw (out_of_range) {
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// size_t count = container.count(key);
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//
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// if (count != 0 && count-1 >= index) {
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// typename multimap<T1, T2>::iterator it = container.find(key);
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// while (index--) it++;
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// return it;
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// } else {
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// throw out_of_range((std::string)"get_indexed_it->"+"Element " + key + "doesn't exist!");
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// }
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// }
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template <typename Container, typename T>
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typename Container::iterator get_indexed_it(Container& container, const T& key, size_t index = 0)
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throw(std::out_of_range) {
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typename Container::iterator it = container.find(key);
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while(index-- && it != container.end() && it->first==key) it++;
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if(it == container.end()) throw std::out_of_range("get_indexed_it(Container&, const T&, size_t)");
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return it;
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}
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};
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typedef std::pair<std::string, std::string> value;
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typedef std::pair<std::string, node> child;
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typedef std::multimap<std::string, std::string>::iterator valueiterator;
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typedef std::multimap<std::string, node>::iterator childiterator;
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}
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#endif // STFU_HPP
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