(committing very old stuff) Adds more text
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@ -208,7 +208,7 @@ namespace games {
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world.physics.set_gravity({0.0, 0.0, 0.0});
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world.physics.set_gravity({0.0, 0.0, 0.0});
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hud->camera.set_orthographic(-100, 100, -100, 100, 1, -1);
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hud->camera.set_orthographic(-100, 100, -100, 100, 1, -1);
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set_text("draw mode: guitar");
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set_text("draw mode: guitar");
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auto join_lbl = std::make_shared<motor::TextureLabel>("-/+: speed, l: clear lines, b: clear balls, d: toggle drums, k: change drawmode", motor::bundle.get_font_path() + "Arial Rounded Bold.ttf", 72);
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auto join_lbl = std::make_shared<motor::TextureLabel>("-/+: speed, l: clear lines, b: clear balls, d: toggle drums, k: change drawmode, z: undo, x: redo", motor::bundle.get_font_path() + "Arial Rounded Bold.ttf", 72);
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join_lbl->get_mesh()->material->diffuse_color = {1.0f, 1.0f, 1.0f, 1.0f};
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join_lbl->get_mesh()->material->diffuse_color = {1.0f, 1.0f, 1.0f, 1.0f};
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join_lbl->set_position({-95.0, -95.0, 0.0});
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join_lbl->set_position({-95.0, -95.0, 0.0});
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join_lbl->set_scale(motor::scale(0.05));
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join_lbl->set_scale(motor::scale(0.05));
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