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beats-motor-client/src/world.hpp
2013-04-16 15:29:55 +02:00

12 lines
307 B
C++

#pragma once
#include <motor/basic/scene.hpp>
#include "ai_world.hpp"
#include "physics.hpp"
struct World {
std::shared_ptr<motor::Scene> scene = std::make_shared<motor::Scene>();
std::shared_ptr<motor::Scene> hud = std::make_shared<motor::Scene>();
motor::AIWorld ai{};
motor::Physics physics{};
};