Browse Source

Added line rendering (for current line)

master
Joshua Moerman 11 years ago
parent
commit
fc74c3d0b1
  1. 66
      drawing.js
  2. 71
      index.html
  3. 22
      rendering.js
  4. 15
      websocket.js

66
drawing.js

@ -0,0 +1,66 @@
var line = {
starting_point: {x: 0, y: 0},
end_point: {x: 0, y: 0}
};
var drawing = {
active: false,
draw_start: null,
draw_move: null,
draw_end: null,
draw_cancel: null
};
function down(e){
line.starting_point.x = e.pageX - this.offsetLeft;
line.starting_point.y = e.pageY - this.offsetTop;
line.end_point.x = e.pageX - this.offsetLeft;
line.end_point.y = e.pageY - this.offsetTop;
drawing.active = true;
drawing.draw_start(line);
}
function up(e){
drawing.active = false;
drawing.draw_end(line);
}
function move(e){
if(drawing.active){
line.end_point.x = e.pageX - this.offsetLeft;
line.end_point.y = e.pageY - this.offsetTop;
drawing.draw_move(line);
}
}
function out(e){
drawing.active = false;
drawing.draw_cancel(line);
}
function init_drawing(element, draw_start, draw_move, draw_end, draw_cancel){
drawing.draw_start = draw_start;
drawing.draw_move = draw_move;
drawing.draw_end = draw_end;
drawing.draw_cancel = draw_cancel;
// Desktop clients
element.addEventListener('mousedown', down, false);
element.addEventListener('mouseup', up, false);
element.addEventListener('mousemove', move, false);
element.addEventListener('mouseout', out, false);
// Phones/etc clients
element.addEventListener('touchstart', down, false);
element.addEventListener('touchend', up, false);
element.addEventListener('touchmove', move, false);
element.addEventListener('touchcancel', out, false);
}
// To prevent scrolling on devices
function prevent_scrolling(event){
event.preventDefault();
}

71
index.html

@ -17,8 +17,8 @@
background-color: #fda;
width: 320px;
height: 480px;
opacity: 0.5;
border: 2px solid black;
opacity: 0.1;
border: 1px solid black;
}
.user {
-webkit-transition: left 0.5s linear, top 0.5s linear;
@ -39,37 +39,46 @@
padding: 2px;
background-color: #0af;
}
#svgscreen {
background-color: #adf;
position: absolute;
width: 320px;
height: 480px;
}
#svgscreen line {
stroke: rgb(255,0,0);
stroke-width: 2;
}
</style>
<script type="text/javascript" src="drawing.js"></script>
<script type="text/javascript" src="connection.js"></script>
<script type="text/javascript" src="websocket.js"></script>
<script type="text/javascript" src="drawing.js"></script>
<script type="text/javascript" src="rendering.js"></script>
<script language="javascript" type="text/javascript">
var myName = Math.random().toString(36).substring(7);
var websocket;
var circle;
var svgscreen;
var current_svgline;
function init() {
var statusbar = document.getElementById('status');
circle = document.getElementById("circle_of_people");
init_drawing();
document.getElementById("myName").innerHTML = myName;
svgscreen = document.getElementById("svgscreen");
if ("WebSocket" in window){
document.getElementById("myName").innerHTML = myName;
testWebSocket();
init_drawing(circle, drawStart, drawMove, drawEnd, drawRemove);
init_websocket(statusbar, onOpen, onMessage);
} else {
document.getElementById("status").innerHTML = 'No websockets :(. This means that you either use <em>Internet Explorer</em> or <em>Android</em>. In both cases, I suggest that you use <a href="http://www.google.com/chrome/">Chrome</a> or <a href="http://www.getfirefox.net/">Firefox</a>!';
statusbar.innerHTML = 'No websockets :(. This means that you either use <em>Internet Explorer</em> or <em>Android</em>. In both cases, I suggest that you use <a href="http://www.google.com/chrome/">Chrome</a> or <a href="http://www.getfirefox.net/">Firefox</a>!';
}
}
function testWebSocket() {
websocket = new WebSocket(wsURI);
websocket.onopen = function (evt) { onOpen(evt) };
websocket.onclose = function (evt) { onClose(evt) };
websocket.onmessage = function (evt) { onMessage(evt) };
websocket.onerror = function (evt) { onError(evt) };
}
function onOpen(evt) {
document.getElementById("status").innerHTML = "CONNECTED";
doSend();
}
function onMessage(evt) {
var people = JSON.parse(evt.data);
for (var i = people.length - 1; i >= 0; i--) {
@ -112,6 +121,27 @@
doSend();
}, 500);
}
function drawStart(line){
current_svgline = addLine(line, svgscreen);
}
function drawMove(line){
updateLine(current_svgline, line);
}
function drawEnd(line){
console.log(JSON.stringify(line));
drawRemove(line);
}
function drawRemove(line){
if(current_svgline){
svgscreen.removeChild(current_svgline);
current_svgline = null;
}
}
function doSend(message) {
var myself = {
name: myName,
@ -120,12 +150,6 @@
websocket.send(JSON.stringify(myself));
}
function onError(evt) {
document.getElementById("status").innerHTML = 'ERROR: ' + evt.data;
}
function onClose(evt) {
document.getElementById("status").innerHTML = "DISCONNECTED";
}
window.addEventListener("load", init, false);
@ -136,9 +160,10 @@
</head>
<body ontouchmove="prevent_scrolling(event);">
<p>My name is: <span id="myName"></span>
<p>Status: <span id="status">unknown</span>
<p>My name is: <span id="myName"></span></p>
<p>Status: <span id="status">CONNECTING...</span></p>
<svg id="svgscreen" xmlns="http://www.w3.org/2000/svg" version="1.1"></svg>
<div id="circle_of_people"></div>
</body>

22
rendering.js

@ -0,0 +1,22 @@
function createSVG(element){
return document.createElementNS('http://www.w3.org/2000/svg', element);
}
function addLine(line, svg_parent){
var svgline = createSVG('line');
svgline.setAttribute('x1', line.starting_point.x);
svgline.setAttribute('y1', line.starting_point.y);
svgline.setAttribute('x2', line.end_point.x);
svgline.setAttribute('y2', line.end_point.y);
svg_parent.appendChild(svgline);
return svgline;
}
function updateLine(svgline, abstractline){
svgline.setAttribute('x1', abstractline.starting_point.x);
svgline.setAttribute('y1', abstractline.starting_point.y);
svgline.setAttribute('x2', abstractline.end_point.x);
svgline.setAttribute('y2', abstractline.end_point.y);
return svgline;
}

15
websocket.js

@ -0,0 +1,15 @@
function init_websocket(statusbar, open, message){
websocket = new WebSocket(wsURI);
websocket.onclose = function (evt) { statusbar.innerHTML = 'DISCONNECTED'; };
websocket.onerror = function (evt) { statusbar.innerHTML = 'ERROR: ' + evt.data; };
websocket.onopen = function (evt) {
statusbar.innerHTML = 'CONNECTED';
open(evt);
};
websocket.onmessage = function (evt) {
message(evt);
};
}