Browse Source

Adds dependencies on moggle and box2d

master
Joshua Moerman 10 years ago
parent
commit
1f53afa99c
  1. 95
      BoxCar2D.xcodeproj/project.pbxproj
  2. 1
      BoxCar2D.xcworkspace/contents.xcworkspacedata
  3. 4
      GLEssentials/Game.h
  4. 10
      GLEssentials/Game.mm
  5. 6
      Podfile

95
BoxCar2D.xcodeproj/project.pbxproj

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@ -51,12 +54,15 @@
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@ -81,7 +89,7 @@
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4295A2DF18CB68A400A58D8F /* Game.mm */,
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@ -107,6 +115,8 @@
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sourceTree = "<group>";
@ -118,6 +128,8 @@
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4280D3F018E8307A00E4CDFB /* UIKit.framework */,
4280D40518E8307A00E4CDFB /* XCTest.framework */,
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@ -275,7 +354,7 @@
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4295A2CC18CB4E5100A58D8F /* WindowController.m in Sources */,
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@ -310,6 +390,7 @@
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@ -332,6 +413,7 @@
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@ -345,6 +427,7 @@
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1
BoxCar2D.xcworkspace/contents.xcworkspacedata

@ -0,0 +1 @@
<?xml version='1.0' encoding='UTF-8'?><Workspace version='1.0'><FileRef location='group:BoxCar2D.xcodeproj'/><FileRef location='group:Pods/Pods.xcodeproj'/></Workspace>

4
GLEssentials/Game.h

@ -6,8 +6,8 @@
//
//
@import Foundation;
@import CoreGraphics;
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
@interface Game : NSObject
- (void)update:(float)dt;

10
GLEssentials/Game.m → GLEssentials/Game.mm

@ -7,18 +7,12 @@
//
#import "Game.h"
@import GLKit;
#ifdef ESSENTIAL_GL_PRACTICES_IOS
#define glBindVertexArray glBindVertexArrayOES
#define glGenVertexArrays glGenVertexArraysOES
#define glDeleteVertexArrays glDeleteVertexArraysOES
#endif
#include <moggle/core/gl.hpp>
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
#ifdef ESSENTIAL_GL_PRACTICES_IOS
#ifdef TARGET_OS_IPHONE
NSString * file = @"Fractal-iOS";
#else
NSString * file = @"Fractal";

6
Podfile

@ -6,12 +6,14 @@ platform :osx, '10.9'
target 'OSX' do
platform :osx, '10.9'
# pod 'AFNetworking'
pod 'box2d'
pod 'moggle', :path => '../moggle'
end
target 'iOS' do
platform :ios, '7.0'
# pod 'AFNetworking'
pod 'box2d'
pod 'moggle', :path => '../moggle'
end