From d02313c7a1e6ff9d51feef8c763aaba327d74693 Mon Sep 17 00:00:00 2001 From: Joshua Moerman Date: Mon, 31 Mar 2014 15:59:33 +0200 Subject: [PATCH] Adds Podfile for cocoapods --- .gitignore | 4 +++- Podfile | 17 +++++++++++++++++ README.md | 4 +++- 3 files changed, 23 insertions(+), 2 deletions(-) create mode 100644 Podfile diff --git a/.gitignore b/.gitignore index 3b5da70..d58c167 100644 --- a/.gitignore +++ b/.gitignore @@ -1,4 +1,6 @@ .DS_Store -*.xcworkspace *.xcuser* +project.xcworkspace +Podfile.lock +Pods diff --git a/Podfile b/Podfile new file mode 100644 index 0000000..b91ccaa --- /dev/null +++ b/Podfile @@ -0,0 +1,17 @@ +# Basic Podfile template +# Put all the pods in both targets (I did not succeed in making this nicer) +# A Podfile always need a default platform (I get an error otherwise) +platform :osx, '10.9' + +target 'OSX' do + platform :osx, '10.9' + +# pod 'AFNetworking' +end + +target 'iOS' do + platform :ios, '7.0' + +# pod 'AFNetworking' +end + diff --git a/README.md b/README.md index 9af73fd..8c45428 100644 --- a/README.md +++ b/README.md @@ -18,4 +18,6 @@ I wanted a unified framework for OpenGL on both OSX and iOS without to much of a ## Where to plug in -Just change Game.h and Game.mm to whatever you like. Note that everything in there is hardcoded and should not be regarded as example code. \ No newline at end of file +Just change Game.h and Game.mm to whatever you like. Note that everything in there is hardcoded and should not be regarded as example code. + +If you need any third party libraries, just add them in the Podfile and run ```pod install```. An Xcode workspace will be generated, and you will be good to go. \ No newline at end of file