diff --git a/GLEssentials/iOS/ViewController.m b/GLEssentials/iOS/ViewController.m index 5603393..a51f9db 100644 --- a/GLEssentials/iOS/ViewController.m +++ b/GLEssentials/iOS/ViewController.m @@ -72,6 +72,21 @@ - (void)setupGL{ [EAGLContext setCurrentContext:self.context]; game = [[Game alloc] init]; + + CGFloat x = 20; + CGFloat y = 20; + for (NSString * a in game.actions) { + UIButton *myButton = [[UIButton alloc] initWithFrame:CGRectMake(x, y, 200, 22)]; + [myButton setTitle:a forState:UIControlStateNormal]; + [myButton addTarget:self action:@selector(action:) forControlEvents:UIControlEventTouchUpInside]; + [self.view addSubview: myButton]; + + y += 22; + } +} + +- (void) action:(UIButton*) sender{ + [game action:[sender titleForState:UIControlStateNormal]]; } - (void)tearDownGL{