#pragma once #include #include #include "wavelet_constants.hpp" /* Rewrite of the basic functions * This will make the adaption for the parallel case easier, * because we can explicitly pass the two elements which are out of range * (these are normally wrap-around values) * * These are also faster (testcase: size = 8, stride = 1, iterations = 100000) * V2 0.00377901 * V1 0.0345114 * * But also less abstract (which can be both a good thing and bad thing) * * wavelet function does not shuffle! */ namespace wvlt{ inline namespace V2 { inline double inner_product(double* x, double const* coef, unsigned int stride){ return x[0] * coef[0] + x[stride] * coef[1] + x[2*stride] * coef[2] + x[3*stride] * coef[3]; } // will calculate part of wavelete transform (in place!) // size is size of vector x (so x[size-1] is valid) // does not calculate "last two" elements (it does not assume periodicity) // calculates size/stride - 2 elements of the output inline void wavelet_mul_base(double* x, unsigned int size, unsigned int stride){ assert(x && is_even(size) && is_pow_of_two(stride) && 4*stride <= size); for(unsigned int i = 0; i < size - 2*stride; i += 2*stride){ double y1 = inner_product(x + i, evn_coef, stride); double y2 = inner_product(x + i, odd_coef, stride); x[i] = y1; x[i+stride] = y2; } } // x1 and x2 are next elements, or wrap around // calculates size/stride elements of the output inline void wavelet_mul(double* x, double x1, double x2, unsigned int size, unsigned int stride){ assert(x && is_even(size) && is_pow_of_two(stride) && 2*stride <= size); if(4*stride <= size) wavelet_mul_base(x, size, stride); unsigned int i = size - 2*stride; double y1 = x[i] * evn_coef[0] + x[i+stride] * evn_coef[1] + x1 * evn_coef[2] + x2 * evn_coef[3]; double y2 = x[i] * odd_coef[0] + x[i+stride] * odd_coef[1] + x1 * odd_coef[2] + x2 * odd_coef[3]; x[i] = y1; x[i+stride] = y2; } // will overwrite x, x2 and x1 are previous elements, or wrap around // size is size of vector x (so x[size-1] is valid) inline void wavelet_inv(double* x, double x1, double x2, unsigned int size, unsigned int stride){ assert(x && is_even(size) && is_pow_of_two(stride) && 4*stride <= size); for(unsigned int i = size - 2*stride; i >= 2*stride; i -= 2*stride){ double y1 = inner_product(x + i - 2*stride, evn_coef_inv, stride); double y2 = inner_product(x + i - 2*stride, odd_coef_inv, stride); x[i] = y1; x[i+stride] = y2; } unsigned int i = 0; double y1 = x2 * evn_coef_inv[0] + x1 * evn_coef_inv[1] + x[i] * evn_coef_inv[2] + x[i+stride] * evn_coef_inv[3]; double y2 = x2 * odd_coef_inv[0] + x1 * odd_coef_inv[1] + x[i] * odd_coef_inv[2] + x[i+stride] * odd_coef_inv[3]; x[i] = y1; x[i+stride] = y2; } // size indicates number of elements to process (so this is different from above!) inline void wavelet(double* x, unsigned int size, unsigned int stride){ assert(x && is_pow_of_two(size) && size >= 4); auto full_size = stride*size; for(unsigned int i = 1; i <= size / 4; i <<= 1){ auto j = stride * i; wavelet_mul(x, x[0], x[j], full_size, j); } } inline void wavelet_2D(double* in, unsigned int width, unsigned int height){ for(unsigned int y = 0; y < height; ++y) wavelet(in + y*width, width, 1); for(unsigned int x = 0; x < width; ++x) wavelet(in + x, height, width); } // size indicates number of elements to process (so this is different from above!) inline void unwavelet(double* x, unsigned int size, unsigned int stride){ assert(x && is_pow_of_two(size) && size >= 4); auto full_size = stride*size; for(unsigned int i = size / 4; i >= 1; i >>= 1){ auto j = stride * i; wavelet_inv(x, x[full_size-j], x[full_size-2*j], full_size, j); } } inline void unwavelet_2D(double* in, unsigned int width, unsigned int height){ for(unsigned int x = 0; x < width; ++x) unwavelet(in + x, height, width); for(unsigned int y = 0; y < height; ++y) unwavelet(in + y*width, width, 1); } } }