Lua scripts for the computercraft mod for minecraft
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-- A ninja turtle. It likes pizza and lays floors.
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--[[
local turtle = {}
local function placeholder() return true end
turtle.up = function () print "turtle.up"; return true; end
turtle.down = function () print "turtle.down"; return true; end
turtle.digUp = function () print "turtle.digUp"; return true; end
turtle.digDown = function () print "turtle.digDown"; return true; end
turtle.dig = function () print "turtle.dig"; return true; end
turtle.forward = function () print "turtle.forward"; return true; end
turtle.turnLeft = function () print "turtle.turnLeft"; return true; end
turtle.turnRight = function () print "turtle.turnRight"; return true; end
turtle.detect = function() print "turtle.detect"; return true; end
]]
local function tostring (x)
s = ""
for i,v in pairs(t) do s = s.."{"..type(v).." "..i.." = "..v.."}" end
return s
end
path = {
__tostring = tostring,
points = {}
}
function path:new()
o = o or {}
setmetatable(o, self)
self.__index = self
return o
end
-- Adds a point to a path
function path:add(x, y)
table.insert(path.points, {x, y})
end
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ninja_turtle = {
current_position = {0, 0, 0},
rotation = 0,
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__tostring = tostring
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}
function ninja_turtle:new()
o = o or {}
setmetatable(o, self)
self.___index = self
return o
end
-- acquire a path through the path API
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function ninja_turtle:walk(p)
end
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p = path:new()
p.add(10, 5)
print(p)