Lua scripts for the computercraft mod for minecraft
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-- A ninja turtle. It likes pizza and lays floors.
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--[[
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local turtle = {}
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local function placeholder() return true end
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turtle.up = function () print "turtle.up"; return true; end
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turtle.down = function () print "turtle.down"; return true; end
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turtle.digUp = function () print "turtle.digUp"; return true; end
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turtle.digDown = function () print "turtle.digDown"; return true; end
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turtle.dig = function () print "turtle.dig"; return true; end
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turtle.forward = function () print "turtle.forward"; return true; end
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turtle.turnLeft = function () print "turtle.turnLeft"; return true; end
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turtle.turnRight = function () print "turtle.turnRight"; return true; end
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turtle.detect = function() print "turtle.detect"; return true; end
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]]
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local function tostring (x)
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s = ""
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for i,v in pairs(t) do s = s.."{"..type(v).." "..i.." = "..v.."}" end
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return s
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end
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path = {
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__tostring = tostring,
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points = {}
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}
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function path:new()
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o = o or {}
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setmetatable(o, self)
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self.__index = self
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return o
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end
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-- Adds a point to a path
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function path:add(x, y)
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table.insert(path.points, {x, y})
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end
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ninja_turtle = {
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current_position = {0, 0, 0},
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rotation = 0,
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__tostring = tostring
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}
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function ninja_turtle:new()
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o = o or {}
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setmetatable(o, self)
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self.___index = self
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return o
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end
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-- acquire a path through the path API
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function ninja_turtle:walk(p)
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end
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p = path:new()
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p.add(10, 5)
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print(p)
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