Pythagoras Tree (fractal)
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-- will make a pythagorian tree-like thing with a given depth (depth 0 are leaves)
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-- this is a costy operation and takes lots of blocks (you can refill during the build)
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-- depth 1 => 8 blocks, depth 2 => 64 blocks, depth 3 => ~384 blocks, depth n => 2^(2n + 1)*n (some blocks may overlap)
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-- depth 1 => 8 blocks, depth 2 => 32 blocks, depth 3 => ~128 blocks, depth n => 2^(2n + 1) (some blocks may overlap)
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-- we will always face to the tree and not move forward
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-- orientation will define left/right/up/down
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