Browse Source

Merge branch 'master' of github.com:Jaxan/Computercraft

master
Nick Overdijk 12 years ago
parent
commit
ced93b77fd
  1. 38
      makefloor

38
makefloor

@ -1,32 +1,53 @@
local args = { ... } local args = { ... }
--[[
local function placeholder() return true end
local turtle = {}
turtle.up = placeholder
turtle.down = placeholder
turtle.digUp = placeholder
turtle.digDown = placeholder
turtle.dig = placeholder
turtle.forward = placeholder
turtle.turnLeft = placeholder
turtle.turnRight = placeholder
turtle.detect = placeholder
turtle.getItemCount = placeholder
turtle.placeDown = placeholder
turtle.select = placeholder
]]
turnedLeft = nil local turnedLeft = nil
if args[1] == "rightturn" or args[1] == "leftturn" then if args[1] == "rightturn" or args[1] == "leftturn" then
local turnedLeft = args[1] == "rightturn" turnedLeft = (args[1] == "rightturn")
else else
print("usage: \"makefloor [leftturn|rightturn] whatever the first turn may be") print("usage: \"makefloor [leftturn|rightturn]\" whatever the first turn may be")
return return
end end
print(turnedLeft)
local curContainer = 1 local curContainer = 1
turtle.select(curContainer)
local function selectMatStack() local function selectMatStack()
itemCount = turtle.getItemCount(curContainer) itemCount = turtle.getItemCount(curContainer)
while itemCount == 0 do while itemCount == 0 do
if curContainer == 10 then if curContainer == 9 then
return false return false
end end
curContainer = curContainer + 1 curContainer = curContainer + 1
turtle.select(curContainer) turtle.select(curContainer)
itemCount = turtle.getItemCount(curContainer)
end end
return true return true
end end
local function checkIfNextTurn() local function checkIfNextTurn()
if turnedLeft then turnAction = turtle.TurnRight else turnAction = turtle.TurnLeft end if turnedLeft then turnAction = turtle.turnRight else turnAction = turtle.turnLeft end
turnAction() turnAction()
retval = not turtle.detect() retval = not turtle.detect()
if not turnedLeft then turnAction = turtle.TurnRight else turnAction = turtle.TurnLeft end if not turnedLeft then turnAction = turtle.turnRight else turnAction = turtle.turnLeft end
turnAction() turnAction()
return retval return retval
end end
@ -43,15 +64,16 @@ local function fillblock()
end end
turtle.placeDown() turtle.placeDown()
if shouldTurn then if shouldTurn then
if turnedLeft then turnAction = turtle.TurnRight else turnAction = turtle.TurnLeft end if turnedLeft then turnAction = turtle.turnRight else turnAction = turtle.turnLeft end
turnAction() turnAction()
turtle.forward() turtle.forward()
turnAction() turnAction()
turnedLeft = not turnedLeft turnedLeft = not turnedLeft
else else
turtle.forward() turtle.forward()
turtle.down()
end end
turtle.down()
return true
end end
while fillblock() do end while fillblock() do end