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55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
#pragma once
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#include "types.hpp"
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#include <map>
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#include <string>
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#include <vector>
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/*
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* Structure used for reading mealy files from dot files.
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* Everything is indexed by size_t's, so that we can index vectors
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* in constant time. The maps contain the original values corresponding
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* to these size_t's. Can only represent deterministic machines,
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* but partiality still can occur.
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*/
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struct mealy {
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struct edge {
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state to = -1;
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output output = -1;
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};
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std::map<std::string, state> nodes_indices;
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std::map<std::string, input> input_indices;
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std::map<std::string, output> output_indices;
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// state -> input -> (output, state)
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std::vector<std::vector<edge>> graph;
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// these are actually redundant!
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size_t graph_size = 0;
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size_t input_size = 0;
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size_t output_size = 0;
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};
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inline auto is_complete(const mealy & m){
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for(state n = 0; n < m.graph_size; ++n){
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if(m.graph[n.base()].size() != m.input_size) return false;
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for(auto && e : m.graph[n.base()]) if(e.to == -1 || e.output == -1) return false;
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}
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return true;
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}
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inline auto apply(mealy const & m, state state, input input){
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return m.graph[state.base()][input.base()];
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}
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template <typename Iterator>
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auto apply(mealy const & m, state state, Iterator b, Iterator e){
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mealy::edge ret;
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while(b != e){
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ret = apply(m, state, *b++);
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state = ret.to;
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}
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return ret;
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}
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