Very small OpenGL wrapper (before moggle was there)
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//
// basic.h
// J
//
// Created by Joshua Moerman on 8/28/11.
// Copyright 2011 Vadovas. All rights reserved.
//
/*
This file will be included by all headers that need opengl. It alse defines a useful error checking function.
There may be some notes here and there (especially in the fbo and shader headers) about OpenGL ES2, those notes can be educational ;).
*/
#ifndef J_basic_h
#define J_basic_h
#include <stdexcept>
#include "to_string.h"
#import <OpenGLES/ES2/gl.h>
#import <OpenGLES/ES2/glext.h>
namespace J {
void check_error();
}
#endif