Making mosaic images with ffmpeg
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#include "downscale.hpp"
#include <image_io.hpp>
extern "C" {
#include <libavutil/frame.h>
#include <libswscale/swscale.h>
}
#include <algorithm>
#include <iostream>
static raw_rgb_image downscale_step(AVFrame const * frame, int factor) {
raw_rgb_image image(frame->width / factor, frame->height / factor);
auto context = sws_getContext(frame->width, frame->height, static_cast<AVPixelFormat>(frame->format), image.width(), image.height(), image.format(), 0, nullptr, nullptr, nullptr);
if(!context) throw std::runtime_error("boem sws context");
sws_scale (context, {frame->data}, {frame->linesize}, 0, frame->height, {image.frame->data}, {image.frame->linesize});
sws_freeContext(context);
return image;
}
static raw_rgb_image downscale_to(const av::frame &frame, int w, int h){
// ffmpeg doesnt let us downscale all the way to 5 at once :(, so we do a loop
raw_rgb_image image;
auto new_frame = frame.get();
while(new_frame->width > 8*w && new_frame->height > 8*h){
image = downscale_step(new_frame, 4);
new_frame = image.frame.get();
}
return to_raw_rgb_image(image.frame, w, h);
}
downscale downscale::pre_calculate(av::frame const & frame){
auto const image = downscale_to(crop_to_square(frame), 5, 5);
downscale ret;
ret.data.assign(image.data.size(), 0);
std::copy(image.data.begin(), image.data.end(), ret.data.begin());
return ret;
}
downscale downscale::calculate(const av::frame& frame){
return pre_calculate(frame);
}
static double square(double x){
return x*x;
}
double downscale::distance_to(const downscale& fingerprint) const {
assert(data.size() == fingerprint.data.size());
double distance = 0;
for(size_t i = 0; i < data.size(); ++i){
distance += square(data[i] - fingerprint.data[i]);
}
return distance;
}