(committing very old stuff) Did some stuff with OpenCL once
This commit is contained in:
commit
bb39483eee
12 changed files with 13485 additions and 0 deletions
3
.gitignore
vendored
Normal file
3
.gitignore
vendored
Normal file
|
@ -0,0 +1,3 @@
|
|||
*.xcworkspace
|
||||
xcuserdata
|
||||
|
26
Fractal.fsh
Normal file
26
Fractal.fsh
Normal file
|
@ -0,0 +1,26 @@
|
|||
#version 330
|
||||
|
||||
uniform float rotation;
|
||||
|
||||
in vec2 pos;
|
||||
in vec2 start;
|
||||
|
||||
out vec4 fragColor;
|
||||
|
||||
void main(){
|
||||
|
||||
vec2 z = start;
|
||||
|
||||
int i = 0;
|
||||
for (i = 0; i < 30; i++) {
|
||||
vec2 zsq = z*z;
|
||||
if(zsq.x + zsq.y > 16.0) break;
|
||||
|
||||
float t = zsq.x - zsq.y + pos.x;
|
||||
z.y = 2.0*z.x*z.y + pos.y;
|
||||
z.x = t;
|
||||
}
|
||||
|
||||
fragColor = vec4(float(i) / 30.0);
|
||||
fragColor.bg = 0.5 * sin(z) + 0.5;
|
||||
}
|
18
Fractal.vsh
Normal file
18
Fractal.vsh
Normal file
|
@ -0,0 +1,18 @@
|
|||
#version 330
|
||||
|
||||
uniform float rotation;
|
||||
|
||||
in vec4 position;
|
||||
in vec4 color;
|
||||
|
||||
out vec2 pos;
|
||||
out vec2 start;
|
||||
|
||||
void main(){
|
||||
pos = position.xy;
|
||||
pos.x -= 0.5;
|
||||
|
||||
start = sqrt(1.0 + 0.01 * rotation) * 0.3 * sin(vec2(0.1, 0.1337) * rotation);
|
||||
|
||||
gl_Position = position;
|
||||
}
|
8
Kernel.cl
Normal file
8
Kernel.cl
Normal file
|
@ -0,0 +1,8 @@
|
|||
|
||||
kernel void square(global float* input, size_t width, global float* output){
|
||||
size_t x = get_global_id(0);
|
||||
size_t y = get_global_id(1);
|
||||
float i = 2.0 * (input[x + width*y] - 0.5);
|
||||
output[x + width*y] = 0.5 + 0.5*sin((1.0 - i) * sin(i*i + 6.2*float(x)/width) + cos(1.0/i + 6.2*float(y)/width));
|
||||
}
|
||||
|
38
NSGLWrapper.hpp
Normal file
38
NSGLWrapper.hpp
Normal file
|
@ -0,0 +1,38 @@
|
|||
//
|
||||
// NSGLWrapper.hpp
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 13/04/14.
|
||||
//
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
||||
#include <OpenGL/OpenGL.h>
|
||||
#include <CoreVideo/CVDisplayLink.h>
|
||||
|
||||
struct GLContext {
|
||||
GLContext();
|
||||
~GLContext();
|
||||
|
||||
void set_as_current_context() const;
|
||||
void lock();
|
||||
void unlock();
|
||||
|
||||
CGLContextObj ctx{};
|
||||
CGLPixelFormatObj pix{};
|
||||
};
|
||||
|
||||
struct CVDisplayLinky {
|
||||
CVDisplayLinky(GLContext const &);
|
||||
~CVDisplayLinky();
|
||||
|
||||
void start();
|
||||
void stop();
|
||||
|
||||
std::function<void()> callback;
|
||||
CVDisplayLinkRef displayLink;
|
||||
};
|
95
NSGLWrapper.mm
Normal file
95
NSGLWrapper.mm
Normal file
|
@ -0,0 +1,95 @@
|
|||
//
|
||||
// NSGLWrapper.mm
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 13/04/14.
|
||||
//
|
||||
//
|
||||
|
||||
#include "NSGLWrapper.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <OpenGL/OpenGL.h>
|
||||
|
||||
static void check_cgl(CGLError e) {
|
||||
if(e != kCGLNoError){
|
||||
throw std::runtime_error(CGLErrorString(e));
|
||||
}
|
||||
}
|
||||
|
||||
GLContext::GLContext() {
|
||||
GLint npix{};
|
||||
const CGLPixelFormatAttribute attributes[]{
|
||||
kCGLPFADoubleBuffer,
|
||||
kCGLPFADepthSize, static_cast<CGLPixelFormatAttribute>(24),
|
||||
kCGLPFAOpenGLProfile, static_cast<CGLPixelFormatAttribute>(kCGLOGLPVersion_3_2_Core),
|
||||
static_cast<CGLPixelFormatAttribute>(0)
|
||||
};
|
||||
|
||||
check_cgl(CGLChoosePixelFormat(attributes, &pix, &npix));
|
||||
check_cgl(CGLCreateContext(pix, 0, &ctx));
|
||||
|
||||
GLint swap_interval = 1;
|
||||
check_cgl(CGLSetParameter(ctx, kCGLCPSwapInterval, &swap_interval));
|
||||
|
||||
set_as_current_context();
|
||||
}
|
||||
|
||||
GLContext::~GLContext() {
|
||||
CGLReleaseContext(ctx);
|
||||
CGLReleasePixelFormat(pix);
|
||||
}
|
||||
|
||||
void GLContext::set_as_current_context() const {
|
||||
check_cgl(CGLSetCurrentContext(ctx));
|
||||
}
|
||||
|
||||
void GLContext::lock() {
|
||||
check_cgl(CGLLockContext(ctx));
|
||||
}
|
||||
|
||||
void GLContext::unlock() {
|
||||
check_cgl(CGLUnlockContext(ctx));
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void check_cv(CVReturn r) {
|
||||
if(r != kCVReturnSuccess){
|
||||
throw std::runtime_error("Some CV display link issue");
|
||||
}
|
||||
}
|
||||
|
||||
static CVReturn CVDisplayLinkyInvokeCallback(CVDisplayLinkRef displayLink, const CVTimeStamp* now, const CVTimeStamp* outputTime, CVOptionFlags flagsIn, CVOptionFlags* flagsOut, void* displayLinkContext) {
|
||||
if(!displayLinkContext){
|
||||
throw std::runtime_error("There is no context in the display link");
|
||||
}
|
||||
auto& foo = *(CVDisplayLinky*)displayLinkContext;
|
||||
if(foo.callback){
|
||||
foo.callback();
|
||||
}
|
||||
return kCVReturnSuccess;
|
||||
}
|
||||
|
||||
CVDisplayLinky::CVDisplayLinky(GLContext const & c) {
|
||||
check_cv(CVDisplayLinkCreateWithActiveCGDisplays(&displayLink));
|
||||
check_cv(CVDisplayLinkSetOutputCallback(displayLink, &CVDisplayLinkyInvokeCallback, this));
|
||||
check_cv(CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, c.ctx, c.pix));
|
||||
}
|
||||
|
||||
CVDisplayLinky::~CVDisplayLinky() {
|
||||
stop();
|
||||
CVDisplayLinkRelease(displayLink);
|
||||
}
|
||||
|
||||
void CVDisplayLinky::start() {
|
||||
check_cv(CVDisplayLinkStart(displayLink));
|
||||
}
|
||||
|
||||
void CVDisplayLinky::stop() {
|
||||
check_cv(CVDisplayLinkStop(displayLink));
|
||||
}
|
||||
|
41
NSWrapper.hpp
Normal file
41
NSWrapper.hpp
Normal file
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// NSWrapper.hpp
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 13/04/14.
|
||||
//
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <functional>
|
||||
|
||||
#include <CoreGraphics/CoreGraphics.h>
|
||||
|
||||
struct GLContext;
|
||||
struct ContextParameters{
|
||||
GLContext & context;
|
||||
};
|
||||
|
||||
struct GLViewFunctionality {
|
||||
// All three will only be called with the current gl context already set
|
||||
// May be called from different threads
|
||||
std::function<void(ContextParameters)> initialize_callback;
|
||||
std::function<void(ContextParameters)> draw_callback;
|
||||
std::function<void(ContextParameters, CGFloat, CGFloat)> resize_callback;
|
||||
};
|
||||
|
||||
// returns a GLViewFunctionality with only its draw function set.
|
||||
GLViewFunctionality simple_draw(std::function<void()> f);
|
||||
|
||||
struct NSAppWrapper {
|
||||
NSAppWrapper();
|
||||
~NSAppWrapper();
|
||||
|
||||
void run();
|
||||
void create_window(GLViewFunctionality const &);
|
||||
|
||||
std::unique_ptr<struct NSAppWrapperImpl> impl;
|
||||
};
|
||||
|
216
NSWrapper.mm
Normal file
216
NSWrapper.mm
Normal file
|
@ -0,0 +1,216 @@
|
|||
//
|
||||
// NSWrapper.mm
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 13/04/14.
|
||||
//
|
||||
//
|
||||
|
||||
#include "NSWrapper.hpp"
|
||||
#include "NSGLWrapper.hpp"
|
||||
|
||||
#include <vector>
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <GLKit/GLKit.h>
|
||||
|
||||
|
||||
GLViewFunctionality simple_draw(std::function<void()> f){
|
||||
return {nullptr, [f](ContextParameters){ f(); }, nullptr};
|
||||
}
|
||||
|
||||
|
||||
@interface GLView : NSOpenGLView
|
||||
// All three will only be called with the current gl context already set
|
||||
// May be called from different threads (but the properties are atomic by default)
|
||||
@property GLViewFunctionality functionality;
|
||||
@end
|
||||
|
||||
|
||||
struct NSAppWrapperImpl {
|
||||
NSAppWrapperImpl() {
|
||||
app = [NSApplication sharedApplication];
|
||||
app.activationPolicy = NSApplicationActivationPolicyRegular;
|
||||
appName = [[NSProcessInfo processInfo] processName];
|
||||
}
|
||||
|
||||
void set_up_menu() {
|
||||
NSMenu* appMenu = [NSMenu new];
|
||||
[appMenu addItemWithTitle:[@"Quit " stringByAppendingString:appName]
|
||||
action:@selector(terminate:)
|
||||
keyEquivalent:@"q"];
|
||||
|
||||
NSMenuItem * menuItem = [NSMenuItem new];
|
||||
menuItem.submenu = appMenu;
|
||||
|
||||
app.mainMenu = [NSMenu new];
|
||||
[app.mainMenu addItem:menuItem];
|
||||
}
|
||||
|
||||
void create_window(GLViewFunctionality const & f) {
|
||||
NSWindow * window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, 500, 500)
|
||||
styleMask:NSTitledWindowMask | NSResizableWindowMask | NSMiniaturizableWindowMask
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:YES];
|
||||
window.title = appName;
|
||||
window.collectionBehavior |= NSWindowCollectionBehaviorFullScreenPrimary;
|
||||
[window center];
|
||||
[window makeKeyAndOrderFront:nil];
|
||||
|
||||
NSRect frame = [window contentRectForFrameRect:window.frame];
|
||||
frame.origin = {0, 0};
|
||||
GLView * view = [[GLView alloc] initWithFrame:frame];
|
||||
|
||||
view.functionality = f;
|
||||
|
||||
window.contentView = view;
|
||||
|
||||
windows.push_back(window);
|
||||
}
|
||||
|
||||
void run() {
|
||||
[app run];
|
||||
}
|
||||
|
||||
NSApplication * app;
|
||||
std::vector<NSWindow *> windows;
|
||||
NSString * appName;
|
||||
};
|
||||
|
||||
NSAppWrapper::NSAppWrapper()
|
||||
: impl(new NSAppWrapperImpl){
|
||||
impl->set_up_menu();
|
||||
}
|
||||
|
||||
NSAppWrapper::~NSAppWrapper() = default;
|
||||
|
||||
void NSAppWrapper::run() {
|
||||
impl->run();
|
||||
}
|
||||
|
||||
void NSAppWrapper::create_window(GLViewFunctionality const & f){
|
||||
impl->create_window(f);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
Some general notes about GLView:
|
||||
- It is in a multithreaded context. The CVDisplayLink will run on a diferent thread than the main thread. However the main thread *will also draw* (eg. when reshaping, to avoid flickering). So there are some locks here and there.
|
||||
- Hopefully the C++ objects are destructed nicely
|
||||
- There is syntax for the constructor, so I used unique_ptr...
|
||||
*/
|
||||
|
||||
@implementation GLView {
|
||||
std::unique_ptr<GLContext> context;
|
||||
std::unique_ptr<CVDisplayLinky> linky;
|
||||
}
|
||||
|
||||
@synthesize functionality;
|
||||
|
||||
- (id) initWithFrame:(NSRect)frameRect {
|
||||
if(self = [super initWithFrame:frameRect]){
|
||||
context = std::unique_ptr<GLContext>(new GLContext);
|
||||
|
||||
self.pixelFormat = [[NSOpenGLPixelFormat alloc] initWithCGLPixelFormatObj: context->pix];
|
||||
self.openGLContext = [[NSOpenGLContext alloc] initWithCGLContextObj: context->ctx];
|
||||
self.wantsBestResolutionOpenGLSurface = YES; // Opt-in for retina
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) prepareOpenGL{
|
||||
[super prepareOpenGL];
|
||||
|
||||
context->set_as_current_context();
|
||||
|
||||
// Synchronize buffer swaps with vertical refresh rate
|
||||
GLint swapInt = 1;
|
||||
[[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
|
||||
|
||||
if(functionality.initialize_callback){
|
||||
functionality.initialize_callback({*context});
|
||||
}
|
||||
|
||||
// Create a display link capable of being used with all active displays
|
||||
linky = std::unique_ptr<CVDisplayLinky>(new CVDisplayLinky(*context));
|
||||
linky->callback = [=]{
|
||||
// will be called in a different thread => need new autoreleasepool
|
||||
@autoreleasepool {
|
||||
[self drawView];
|
||||
}
|
||||
};
|
||||
linky->start();
|
||||
|
||||
// Register to be notified when the window closes so we can stop the displaylink
|
||||
[[NSNotificationCenter defaultCenter] addObserver:self
|
||||
selector:@selector(windowWillClose:)
|
||||
name:NSWindowWillCloseNotification
|
||||
object:[self window]];
|
||||
}
|
||||
|
||||
- (void) windowWillClose:(NSNotification*)notification{
|
||||
// The default OpenGL render buffers will be destroyed. If display link
|
||||
// continues to fire without renderbuffers, OpenGL draw calls will set errors.
|
||||
|
||||
linky->stop();
|
||||
}
|
||||
|
||||
- (void) reshape{
|
||||
[super reshape];
|
||||
|
||||
context->lock();
|
||||
|
||||
// [NSView convertRectToBacking] converts point sizes to pixel sizes.
|
||||
// viewRectPixels will be larger (2x) than viewRectPoints for retina displays.
|
||||
// viewRectPixels will be the same as viewRectPoints for non-retina displays
|
||||
NSRect viewRectPixels = [self convertRectToBacking:self.bounds];
|
||||
|
||||
if(functionality.resize_callback){
|
||||
functionality.resize_callback({*context}, viewRectPixels.size.width, viewRectPixels.size.height);
|
||||
}
|
||||
|
||||
context->unlock();
|
||||
}
|
||||
|
||||
- (void)renewGState{
|
||||
// Called whenever graphics state updated (such as window resize)
|
||||
|
||||
// OpenGL rendering is not synchronous with other rendering on the OSX.
|
||||
// Therefore, call disableScreenUpdatesUntilFlush so the window server
|
||||
// doesn't render non-OpenGL content in the window asynchronously from
|
||||
// OpenGL content, which could cause flickering. (non-OpenGL content
|
||||
// includes the title bar and drawing done by the app with other APIs)
|
||||
[[self window] disableScreenUpdatesUntilFlush];
|
||||
|
||||
[super renewGState];
|
||||
}
|
||||
|
||||
- (void) drawRect: (NSRect) theRect{
|
||||
[self drawView];
|
||||
}
|
||||
|
||||
- (void) drawView{
|
||||
context->set_as_current_context();
|
||||
|
||||
// We draw on a secondary thread through the display link
|
||||
// When resizing the view, -reshape is called automatically on the main
|
||||
// thread. Add a mutex around to avoid the threads accessing the context
|
||||
// simultaneously when resizing
|
||||
context->lock();
|
||||
|
||||
NSRect viewRectPixels = [self convertRectToBacking:self.bounds];
|
||||
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, 0);
|
||||
glViewport(0, 0, (int)viewRectPixels.size.width, (int)viewRectPixels.size.height);
|
||||
|
||||
if(functionality.draw_callback){
|
||||
functionality.draw_callback({*context});
|
||||
}
|
||||
|
||||
CGLFlushDrawable(context->ctx);
|
||||
context->unlock();
|
||||
}
|
||||
|
||||
@end
|
||||
|
297
XcodeOpenCL.xcodeproj/project.pbxproj
Normal file
297
XcodeOpenCL.xcodeproj/project.pbxproj
Normal file
|
@ -0,0 +1,297 @@
|
|||
// !$*UTF8*$!
|
||||
{
|
||||
archiveVersion = 1;
|
||||
classes = {
|
||||
};
|
||||
objectVersion = 46;
|
||||
objects = {
|
||||
|
||||
/* Begin PBXBuildFile section */
|
||||
4258B19C1C864DE00050E2BE /* libpng.a in Frameworks */ = {isa = PBXBuildFile; fileRef = 4258B19B1C864DE00050E2BE /* libpng.a */; };
|
||||
428B574618E584F200A6D212 /* main.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 428B573618E584A100A6D212 /* main.cpp */; };
|
||||
428B574B18E58D8800A6D212 /* OpenCL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 428B574A18E58D8800A6D212 /* OpenCL.framework */; };
|
||||
42F63BB418FA943500F2C81A /* Cocoa.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 42F63BB318FA943500F2C81A /* Cocoa.framework */; };
|
||||
42F63BB618FA943900F2C81A /* Foundation.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 42F63BB518FA943900F2C81A /* Foundation.framework */; };
|
||||
42F63BB918FAAE4F00F2C81A /* NSWrapper.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42F63BB718FAAE4F00F2C81A /* NSWrapper.mm */; };
|
||||
42F63BBC18FAB2C500F2C81A /* NSGLWrapper.mm in Sources */ = {isa = PBXBuildFile; fileRef = 42F63BBA18FAB2C500F2C81A /* NSGLWrapper.mm */; };
|
||||
42F63BBE18FAC32100F2C81A /* CoreGraphics.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 42F63BBD18FAC32100F2C81A /* CoreGraphics.framework */; };
|
||||
42F63BC018FAC32700F2C81A /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 42F63BBF18FAC32700F2C81A /* OpenGL.framework */; };
|
||||
42F63BC218FAC37F00F2C81A /* QuartzCore.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 42F63BC118FAC37F00F2C81A /* QuartzCore.framework */; };
|
||||
42F63BC718FB158500F2C81A /* Fractal.fsh in CopyFiles */ = {isa = PBXBuildFile; fileRef = 42F63BC318FB13AF00F2C81A /* Fractal.fsh */; };
|
||||
42F63BC818FB158500F2C81A /* Fractal.vsh in CopyFiles */ = {isa = PBXBuildFile; fileRef = 42F63BC418FB13AF00F2C81A /* Fractal.vsh */; };
|
||||
42F63BCA18FB17FE00F2C81A /* Kernel.cl in Sources */ = {isa = PBXBuildFile; fileRef = 42F63BC918FB17FE00F2C81A /* Kernel.cl */; };
|
||||
42F63BCB18FB181F00F2C81A /* Kernel.cl in CopyFiles */ = {isa = PBXBuildFile; fileRef = 42F63BC918FB17FE00F2C81A /* Kernel.cl */; };
|
||||
/* End PBXBuildFile section */
|
||||
|
||||
/* Begin PBXCopyFilesBuildPhase section */
|
||||
428B573A18E584DB00A6D212 /* CopyFiles */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
|
||||
buildActionMask = 12;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 16;
|
||||
files = (
|
||||
42F63BCB18FB181F00F2C81A /* Kernel.cl in CopyFiles */,
|
||||
42F63BC718FB158500F2C81A /* Fractal.fsh in CopyFiles */,
|
||||
42F63BC818FB158500F2C81A /* Fractal.vsh in CopyFiles */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXCopyFilesBuildPhase section */
|
||||
|
||||
/* Begin PBXFileReference section */
|
||||
4249DFE518F87EB3007C4554 /* libpng15.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng15.a; path = ../../../../../usr/local/lib/libpng15.a; sourceTree = "<group>"; };
|
||||
4258B19B1C864DE00050E2BE /* libpng.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = libpng.a; path = ../../../../../usr/local/lib/libpng.a; sourceTree = "<group>"; };
|
||||
428B573618E584A100A6D212 /* main.cpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = main.cpp; sourceTree = "<group>"; };
|
||||
428B573C18E584DB00A6D212 /* main */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = main; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
428B574A18E58D8800A6D212 /* OpenCL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenCL.framework; path = System/Library/Frameworks/OpenCL.framework; sourceTree = SDKROOT; };
|
||||
428B574C18E5C2D500A6D212 /* cl.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = cl.hpp; sourceTree = "<group>"; };
|
||||
428B574D18E5D19600A6D212 /* cl2.hpp */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.h; path = cl2.hpp; sourceTree = "<group>"; };
|
||||
42F63BB318FA943500F2C81A /* Cocoa.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Cocoa.framework; path = System/Library/Frameworks/Cocoa.framework; sourceTree = SDKROOT; };
|
||||
42F63BB518FA943900F2C81A /* Foundation.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = Foundation.framework; path = System/Library/Frameworks/Foundation.framework; sourceTree = SDKROOT; };
|
||||
42F63BB718FAAE4F00F2C81A /* NSWrapper.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = NSWrapper.mm; sourceTree = "<group>"; };
|
||||
42F63BB818FAAE4F00F2C81A /* NSWrapper.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = NSWrapper.hpp; sourceTree = "<group>"; };
|
||||
42F63BBA18FAB2C500F2C81A /* NSGLWrapper.mm */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.objcpp; path = NSGLWrapper.mm; sourceTree = "<group>"; };
|
||||
42F63BBB18FAB2C500F2C81A /* NSGLWrapper.hpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.h; path = NSGLWrapper.hpp; sourceTree = "<group>"; };
|
||||
42F63BBD18FAC32100F2C81A /* CoreGraphics.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = CoreGraphics.framework; path = System/Library/Frameworks/CoreGraphics.framework; sourceTree = SDKROOT; };
|
||||
42F63BBF18FAC32700F2C81A /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
|
||||
42F63BC118FAC37F00F2C81A /* QuartzCore.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = QuartzCore.framework; path = System/Library/Frameworks/QuartzCore.framework; sourceTree = SDKROOT; };
|
||||
42F63BC318FB13AF00F2C81A /* Fractal.fsh */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = Fractal.fsh; sourceTree = "<group>"; };
|
||||
42F63BC418FB13AF00F2C81A /* Fractal.vsh */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.glsl; path = Fractal.vsh; sourceTree = "<group>"; };
|
||||
42F63BC918FB17FE00F2C81A /* Kernel.cl */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.opencl; path = Kernel.cl; sourceTree = "<group>"; };
|
||||
/* End PBXFileReference section */
|
||||
|
||||
/* Begin PBXFrameworksBuildPhase section */
|
||||
428B573918E584DB00A6D212 /* Frameworks */ = {
|
||||
isa = PBXFrameworksBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
42F63BC218FAC37F00F2C81A /* QuartzCore.framework in Frameworks */,
|
||||
42F63BC018FAC32700F2C81A /* OpenGL.framework in Frameworks */,
|
||||
42F63BBE18FAC32100F2C81A /* CoreGraphics.framework in Frameworks */,
|
||||
42F63BB618FA943900F2C81A /* Foundation.framework in Frameworks */,
|
||||
42F63BB418FA943500F2C81A /* Cocoa.framework in Frameworks */,
|
||||
428B574B18E58D8800A6D212 /* OpenCL.framework in Frameworks */,
|
||||
4258B19C1C864DE00050E2BE /* libpng.a in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXFrameworksBuildPhase section */
|
||||
|
||||
/* Begin PBXGroup section */
|
||||
428B572E18E5844100A6D212 = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
4258B19B1C864DE00050E2BE /* libpng.a */,
|
||||
42F63BC918FB17FE00F2C81A /* Kernel.cl */,
|
||||
42F63BC318FB13AF00F2C81A /* Fractal.fsh */,
|
||||
42F63BC418FB13AF00F2C81A /* Fractal.vsh */,
|
||||
42F63BBA18FAB2C500F2C81A /* NSGLWrapper.mm */,
|
||||
42F63BBB18FAB2C500F2C81A /* NSGLWrapper.hpp */,
|
||||
42F63BB718FAAE4F00F2C81A /* NSWrapper.mm */,
|
||||
42F63BB818FAAE4F00F2C81A /* NSWrapper.hpp */,
|
||||
428B574D18E5D19600A6D212 /* cl2.hpp */,
|
||||
428B574C18E5C2D500A6D212 /* cl.hpp */,
|
||||
428B573618E584A100A6D212 /* main.cpp */,
|
||||
4249DFE518F87EB3007C4554 /* libpng15.a */,
|
||||
42F63BC118FAC37F00F2C81A /* QuartzCore.framework */,
|
||||
42F63BB518FA943900F2C81A /* Foundation.framework */,
|
||||
42F63BB318FA943500F2C81A /* Cocoa.framework */,
|
||||
42F63BBD18FAC32100F2C81A /* CoreGraphics.framework */,
|
||||
42F63BBF18FAC32700F2C81A /* OpenGL.framework */,
|
||||
428B574A18E58D8800A6D212 /* OpenCL.framework */,
|
||||
428B573D18E584DB00A6D212 /* Products */,
|
||||
);
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
428B573D18E584DB00A6D212 /* Products */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
428B573C18E584DB00A6D212 /* main */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
/* End PBXGroup section */
|
||||
|
||||
/* Begin PBXNativeTarget section */
|
||||
428B573B18E584DB00A6D212 /* main */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = 428B574318E584DB00A6D212 /* Build configuration list for PBXNativeTarget "main" */;
|
||||
buildPhases = (
|
||||
428B573818E584DB00A6D212 /* Sources */,
|
||||
428B573918E584DB00A6D212 /* Frameworks */,
|
||||
428B573A18E584DB00A6D212 /* CopyFiles */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = main;
|
||||
productName = main;
|
||||
productReference = 428B573C18E584DB00A6D212 /* main */;
|
||||
productType = "com.apple.product-type.tool";
|
||||
};
|
||||
/* End PBXNativeTarget section */
|
||||
|
||||
/* Begin PBXProject section */
|
||||
428B572F18E5844100A6D212 /* Project object */ = {
|
||||
isa = PBXProject;
|
||||
attributes = {
|
||||
LastUpgradeCheck = 0510;
|
||||
};
|
||||
buildConfigurationList = 428B573218E5844100A6D212 /* Build configuration list for PBXProject "XcodeOpenCL" */;
|
||||
compatibilityVersion = "Xcode 3.2";
|
||||
developmentRegion = English;
|
||||
hasScannedForEncodings = 0;
|
||||
knownRegions = (
|
||||
en,
|
||||
);
|
||||
mainGroup = 428B572E18E5844100A6D212;
|
||||
productRefGroup = 428B573D18E584DB00A6D212 /* Products */;
|
||||
projectDirPath = "";
|
||||
projectRoot = "";
|
||||
targets = (
|
||||
428B573B18E584DB00A6D212 /* main */,
|
||||
);
|
||||
};
|
||||
/* End PBXProject section */
|
||||
|
||||
/* Begin PBXSourcesBuildPhase section */
|
||||
428B573818E584DB00A6D212 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
42F63BBC18FAB2C500F2C81A /* NSGLWrapper.mm in Sources */,
|
||||
42F63BB918FAAE4F00F2C81A /* NSWrapper.mm in Sources */,
|
||||
428B574618E584F200A6D212 /* main.cpp in Sources */,
|
||||
42F63BCA18FB17FE00F2C81A /* Kernel.cl in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
/* End PBXSourcesBuildPhase section */
|
||||
|
||||
/* Begin XCBuildConfiguration section */
|
||||
428B573318E5844100A6D212 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
HEADER_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||||
/usr/local/include,
|
||||
);
|
||||
LIBRARY_SEARCH_PATHS = /usr/local/lib;
|
||||
OPENCL_FAST_RELAXED_MATH = YES;
|
||||
OPENCL_MAD_ENABLE = YES;
|
||||
OPENCL_OPTIMIZATION_LEVEL = 3;
|
||||
RUN_CLANG_STATIC_ANALYZER = YES;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
428B573418E5844100A6D212 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
HEADER_SEARCH_PATHS = (
|
||||
"$(inherited)",
|
||||
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include,
|
||||
/usr/local/include,
|
||||
);
|
||||
LIBRARY_SEARCH_PATHS = /usr/local/lib;
|
||||
OPENCL_FAST_RELAXED_MATH = YES;
|
||||
OPENCL_MAD_ENABLE = YES;
|
||||
OPENCL_OPTIMIZATION_LEVEL = 3;
|
||||
RUN_CLANG_STATIC_ANALYZER = YES;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
428B574418E584DB00A6D212 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
COPY_PHASE_STRIP = NO;
|
||||
GCC_OPTIMIZATION_LEVEL = 0;
|
||||
GCC_PREPROCESSOR_DEFINITIONS = (
|
||||
"DEBUG=1",
|
||||
"$(inherited)",
|
||||
);
|
||||
GCC_SYMBOLS_PRIVATE_EXTERN = NO;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.10;
|
||||
ONLY_ACTIVE_ARCH = YES;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = macosx;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
428B574518E584DB00A6D212 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
|
||||
CLANG_CXX_LIBRARY = "libc++";
|
||||
CLANG_ENABLE_OBJC_ARC = YES;
|
||||
CLANG_WARN_BOOL_CONVERSION = YES;
|
||||
CLANG_WARN_CONSTANT_CONVERSION = YES;
|
||||
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
|
||||
CLANG_WARN_EMPTY_BODY = YES;
|
||||
CLANG_WARN_ENUM_CONVERSION = YES;
|
||||
CLANG_WARN_INT_CONVERSION = YES;
|
||||
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
|
||||
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
|
||||
COPY_PHASE_STRIP = YES;
|
||||
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
|
||||
ENABLE_NS_ASSERTIONS = NO;
|
||||
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
|
||||
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
|
||||
GCC_WARN_UNDECLARED_SELECTOR = YES;
|
||||
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
|
||||
GCC_WARN_UNUSED_FUNCTION = YES;
|
||||
GCC_WARN_UNUSED_VARIABLE = YES;
|
||||
MACOSX_DEPLOYMENT_TARGET = 10.10;
|
||||
PRODUCT_NAME = "$(TARGET_NAME)";
|
||||
SDKROOT = macosx;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
/* End XCBuildConfiguration section */
|
||||
|
||||
/* Begin XCConfigurationList section */
|
||||
428B573218E5844100A6D212 /* Build configuration list for PBXProject "XcodeOpenCL" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
428B573318E5844100A6D212 /* Debug */,
|
||||
428B573418E5844100A6D212 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
428B574318E584DB00A6D212 /* Build configuration list for PBXNativeTarget "main" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
428B574418E584DB00A6D212 /* Debug */,
|
||||
428B574518E584DB00A6D212 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Release;
|
||||
};
|
||||
/* End XCConfigurationList section */
|
||||
};
|
||||
rootObject = 428B572F18E5844100A6D212 /* Project object */;
|
||||
}
|
76
cl2.hpp
Normal file
76
cl2.hpp
Normal file
|
@ -0,0 +1,76 @@
|
|||
//
|
||||
// cl2.hpp
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 28/03/14.
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef XcodeOpenCL_cl2_hpp
|
||||
#define XcodeOpenCL_cl2_hpp
|
||||
|
||||
#include "cl.hpp"
|
||||
#include <cassert>
|
||||
#include <iostream>
|
||||
|
||||
// debugging tool
|
||||
static void check(cl_int err){
|
||||
assert(err == CL_SUCCESS);
|
||||
}
|
||||
|
||||
// simple variadic wrapper for kernels/arguments (1D)
|
||||
struct KernelOp{
|
||||
KernelOp(const cl::Program& program, const char* name, cl_int* err)
|
||||
: kernel(program, name, err)
|
||||
{}
|
||||
|
||||
template <typename... Args>
|
||||
cl_int operator()(cl::CommandQueue & queue, size_t W, size_t H, Args&&... args){
|
||||
return apply(queue, W, H, 0, std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
private:
|
||||
cl::Kernel kernel;
|
||||
|
||||
template <typename T, typename... Args>
|
||||
cl_int apply(cl::CommandQueue & queue, size_t W, size_t H, cl_uint n, T&& t, Args&&... args){
|
||||
check(kernel.setArg(n, t));
|
||||
return apply(queue, W, H, n+1, std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
cl_int apply(cl::CommandQueue & queue, size_t W, size_t H, size_t){
|
||||
return queue.enqueueNDRangeKernel(kernel, cl::NullRange, cl::NDRange(W, H), cl::NullRange);
|
||||
}
|
||||
};
|
||||
|
||||
// We need to put the op<<'s in namespace cl (ADL)
|
||||
namespace cl {
|
||||
std::ostream& operator<<(std::ostream& out, Platform const & platform){
|
||||
return out << platform.getInfo<CL_PLATFORM_NAME>() << ", " << platform.getInfo<CL_PLATFORM_VERSION>();
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& out, Device const & device){
|
||||
out << device.getInfo<CL_DEVICE_NAME>() << ", " << device.getInfo<CL_DEVICE_VERSION>() << ", " << device.getInfo<CL_DRIVER_VERSION>();
|
||||
return out;
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& out, Context const & context){
|
||||
Platform p;
|
||||
context.getInfo(CL_CONTEXT_PLATFORM, &p);
|
||||
out << "Platform:\t" << p << '\n';
|
||||
|
||||
auto devices = context.getInfo<CL_CONTEXT_DEVICES>();
|
||||
out << "Number of devices:\t" << devices.size() << '\n';
|
||||
int i = 0;
|
||||
for(auto&& d : devices){
|
||||
out << ++i << "\t" << d << '\n';
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
std::ostream& operator<<(std::ostream& out, Program const & program){
|
||||
return out << "Kernels in program:\t" << program.getInfo<CL_PROGRAM_KERNEL_NAMES>();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
215
main.cpp
Normal file
215
main.cpp
Normal file
|
@ -0,0 +1,215 @@
|
|||
//
|
||||
// main.cpp
|
||||
// XcodeOpenCL
|
||||
//
|
||||
// Created by Joshua Moerman on 28/03/14.
|
||||
//
|
||||
//
|
||||
|
||||
#include "cl2.hpp"
|
||||
|
||||
#include "NSWrapper.hpp"
|
||||
#include "../../CodeTA/ImageStreams/include/png.hpp"
|
||||
|
||||
#include <OpenGL/gl3.h>
|
||||
|
||||
#include <vector>
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
|
||||
using namespace std;
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
const GLfloat quad[] = {
|
||||
// x y z, r g b
|
||||
1, -1, 0, 1, 0, 0,
|
||||
-1, -1, 0, 0, 1, 0,
|
||||
1, 1, 0, 0, 0, 1,
|
||||
-1, 1, 0, 1, 1, 1
|
||||
};
|
||||
|
||||
static void check_shader(GLuint s){
|
||||
GLint logLength;
|
||||
glGetShaderiv(s, GL_INFO_LOG_LENGTH, &logLength);
|
||||
if (logLength > 0) {
|
||||
GLchar *log = (GLchar *)malloc(logLength);
|
||||
glGetShaderInfoLog(s, logLength, &logLength, log);
|
||||
std::cout << "Shader compile log:\n%s" << log << std::endl;
|
||||
free(log);
|
||||
}
|
||||
}
|
||||
|
||||
string slurp(string filename) {
|
||||
ifstream in(filename);
|
||||
stringstream sstr;
|
||||
sstr << in.rdbuf();
|
||||
return sstr.str();
|
||||
}
|
||||
|
||||
struct App {
|
||||
float time;
|
||||
GLuint program;
|
||||
GLint uniform;
|
||||
GLuint vao;
|
||||
GLuint posBufferName;
|
||||
|
||||
void initialize(){
|
||||
time = 0;
|
||||
program = glCreateProgram();
|
||||
|
||||
auto v_source_str = slurp("Fractal.vsh");
|
||||
auto v_source = v_source_str.c_str();
|
||||
GLuint v = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(v, 1, &v_source, NULL);
|
||||
glCompileShader(v);
|
||||
check_shader(v);
|
||||
|
||||
auto f_source_str = slurp("Fractal.fsh");
|
||||
auto f_source = f_source_str.c_str();
|
||||
GLuint f = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(f, 1, &f_source, NULL);
|
||||
glCompileShader(f);
|
||||
check_shader(f);
|
||||
|
||||
glAttachShader(program, v);
|
||||
glAttachShader(program, f);
|
||||
|
||||
glBindAttribLocation(program, 0, "position");
|
||||
glBindAttribLocation(program, 1, "color");
|
||||
|
||||
glLinkProgram(program);
|
||||
|
||||
uniform = glGetUniformLocation(program, "rotation");
|
||||
|
||||
glDetachShader(program, v);
|
||||
glDeleteShader(v);
|
||||
glDetachShader(program, f);
|
||||
glDeleteShader(f);
|
||||
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
glGenBuffers(1, &posBufferName);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, posBufferName);
|
||||
glBufferData(GL_ARRAY_BUFFER, 4*6*4, quad, GL_STATIC_DRAW);
|
||||
|
||||
glEnableVertexAttribArray(0);
|
||||
glEnableVertexAttribArray(1);
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 6*4, BUFFER_OFFSET(0));
|
||||
glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 6*4, BUFFER_OFFSET(3*4));
|
||||
}
|
||||
|
||||
void draw(){
|
||||
time += 1/60.0f;
|
||||
|
||||
glClearColor(0.65f, 0.65f, 0.65f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glUseProgram(program);
|
||||
glUniform1f(uniform, time);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
int main(){
|
||||
const bool mandelbrot = false;
|
||||
if(mandelbrot) {
|
||||
App a;
|
||||
|
||||
NSAppWrapper app;
|
||||
|
||||
app.create_window({
|
||||
[&](ContextParameters){
|
||||
a.initialize();
|
||||
},
|
||||
[&](ContextParameters){
|
||||
a.draw();
|
||||
},
|
||||
nullptr
|
||||
});
|
||||
|
||||
app.run();
|
||||
return 0;
|
||||
}
|
||||
// else, this other weird thing
|
||||
|
||||
auto context = cl::Context::getDefault();
|
||||
cout << context << endl;
|
||||
|
||||
cl_int err = 0;
|
||||
// build the program
|
||||
auto KernelSource = slurp("Kernel.cl");
|
||||
cl::Program program(context, {KernelSource.c_str(), KernelSource.size()}, true, &err);
|
||||
check(err);
|
||||
cout << program << endl;
|
||||
|
||||
// grab the kernel
|
||||
KernelOp kernel(program, "square", &err);
|
||||
check(err);
|
||||
|
||||
// create a queue
|
||||
cl::CommandQueue queue(context, context.getInfo<CL_CONTEXT_DEVICES>().front());
|
||||
|
||||
// make a lot of data
|
||||
constexpr size_t W = 1280 * 4;
|
||||
constexpr size_t H = 800 * 4;
|
||||
std::vector<cl_float> input_vector(W*H);
|
||||
|
||||
for(int y = 0; y < H; ++y){
|
||||
for(int x = 0; x < W; ++x){
|
||||
input_vector[x + W*y] = 10 * ((x / double(W) - 0.5) + 1.3371337*(y / double(H) - 0.5));
|
||||
}
|
||||
}
|
||||
|
||||
// transfer data into buffers
|
||||
cl::Buffer input(context, input_vector.begin(), input_vector.end(), false, true);
|
||||
|
||||
int r = 80, g = 40, b = 20;
|
||||
|
||||
// DO IT (in place)
|
||||
for(int i = 0; i < r; ++i){
|
||||
check(kernel(queue, W, H, input, W, input));
|
||||
}
|
||||
|
||||
// read back
|
||||
queue.finish();
|
||||
|
||||
auto red = input_vector;
|
||||
|
||||
// DO IT (in place)
|
||||
for(int i = 0; i < g; ++i){
|
||||
check(kernel(queue, W, H, input, W, input));
|
||||
}
|
||||
|
||||
// read back
|
||||
queue.finish();
|
||||
|
||||
auto green = input_vector;
|
||||
|
||||
// DO IT (in place)
|
||||
for(int i = 0; i < b; ++i){
|
||||
check(kernel(queue, W, H, input, W, input));
|
||||
}
|
||||
|
||||
// read back
|
||||
queue.finish();
|
||||
|
||||
auto& blue = input_vector;
|
||||
|
||||
// test
|
||||
cout << "opencl is done" << endl;
|
||||
png::ostream<> image(W, H, "test.png");
|
||||
for(int i = 0; i < red.size(); ++i){
|
||||
image << png::ostream<>::pixel(blue[i], red[i], green[i]);
|
||||
}
|
||||
cout << "png is saved" << endl;
|
||||
}
|
||||
|
Reference in a new issue