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sky-roads/GLGameTemplate/Shaders/effectShader.vsh
2012-05-04 17:44:04 +02:00

11 lines
232 B
GLSL
Executable file

attribute vec4 position;
attribute vec2 tex_coord0;
varying lowp vec2 texCoordVarying;
varying highp vec4 positionVarying;
void main( void ) {
texCoordVarying = tex_coord0;
gl_Position = position;
positionVarying = position;
}