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sky-roads/GLGameTemplate/Shaders/teaShader.fsh
2012-05-04 17:44:04 +02:00

8 lines
110 B
GLSL
Executable file

varying lowp vec4 colorVarying;
void main( void ) {
gl_FragColor = colorVarying;
gl_FragColor.a = 1.0;
}