My old project for strange attractors
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#ifndef LORENZ_HPP
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#define LORENZ_HPP
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#include "KernelBasicParameter.hpp"
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#include "KernelBasicVector.hpp"
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class Lorenz3D : virtual public KernelBasicParameter, virtual public KernelBasicVector {
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private:
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void init();
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public:
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Lorenz3D();
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virtual void operator()();
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};
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#endif // LORENZ_HPP
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