My old project for strange attractors
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#ifndef BASICKERNEL_HPP
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#define BASICKERNEL_HPP
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#include <iostream>
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#include "../AttractorKernel.hpp"
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/*
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A basic abstract implementatoin of the AttractorKernel, should
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be used to avoid copying the same stuff in all attractorKernels
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*/
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class BasicKernel : public AttractorKernel {
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protected:
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double * myParameters;
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double * vectorNew;
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double * vectorOld;
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public:
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BasicKernel();
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// parameters are stored in a array of doubles
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// if you want to use other types, use the properties
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virtual double& parameter(const unsigned int index);
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virtual double*& parameters();
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// getter functions for teh resulta
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virtual double * & vector();
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virtual double * & previousVector();
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};
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#endif
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