My old project for strange attractors
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#ifndef UNRAVEL_HPP
#define UNRAVEL_HPP
#include <iostream>
#include <cstdlib>
#include <cassert>
#include <string>
#include <cmath>
using namespace std;
#include "../AttractorKernel.hpp"
#include "BasicKernel.h"
class Unravel3D : public BasicKernel {
void init();
public:
Unravel3D();
Unravel3D(const unsigned int dimensions);
virtual void iterate();
virtual void * getProperty(const string identifier);
virtual void setProperty(const string identifier, const void * value);
virtual unsigned int getNumberOfParameters();
};
#endif // UNRAVEL_HPP